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Live Ultimate Texas Hold 'em Rules

The rules listed here are the standard game rules for Texas Hold 'em, however it is important to consult any specific rules that may exist for variants of the game. It is the responsibility of each player to verify their understanding of the rules of their chosen game prior to placing bets. Specific rules for each game are accessed by clicking on the ‘Help’ and ‘Paytable’ icons while the game is open.

Game Objective

Players go head-to-head with the dealer with the object of forming a five-card hand (from their own two cards and three of the five community cards) that ranks higher than the dealer’s hand. The dealer must have at least a pair to qualify. But before the Flop, the River and, finally the dealer’s two cards are revealed, players must place an equal Ante and Blind bet. Then they have three opportunities to make one raise with the Play bet. The earlier they raise, the more they can risk and win. Adding even more interest is the optional Trips bonus bet.

Game Rules

Ultimate Texas Hold'em is a variant of the popular Texas Hold'em poker. Ultimate Texas Hold'em differs from Texas Hold'em in that it is played against the house rather than against other players.

The aim of Ultimate Texas Hold'em is to beat the dealer's hand by getting the best possible five-card hand, made out of the two cards dealt to the player and five community cards.

An unlimited number of players can play simultaneously at one Ultimate Texas Hold'em table. Each player can take only one seat at the table.

Ultimate Texas Hold'em is played with one standard 52-card deck (jokers excluded). The deck is shuffled after every round.

At the beginning of the round, you place a bet in the ANTE spot. When your ANTE bet has been placed, a matching BLIND bet is automatically placed by the system.

The dealer deals two cards face up to you and two cards face down to the dealer. After a short pause, the dealer deals three community cards face up in the middle of the table (called the "Flop"). After a pause, the dealer deals two final community cards (called the "Turn" and the "River").

You and the dealer can use the cards in your hand and the community cards to comprise the best five-card hand.

During the pauses in the game, you can decide to PLAY or CHECK.
To find a winner, the best paying hands are formed and compared for you and for the dealer, using five out of seven available cards.

Side Bets

TRIPS BET

The TRIPS bet is an optional side bet that you can place before the round begins. You win on your TRIPS bet when your final five-card hand is three-of-a-kind or better.

The TRIPS bet is placed in the blinking TRIPS betting spot, after your ANTE has been accepted. You win on your TRIPS bet when your best hand is three-of-a-kind or better.

All bets must be placed before betting time expires. Once betting time has expired, the dealer will begin to deal. During the game round, you will be offered decisions, but these decisions will not affect the outcome of your TRIPS bet.

At the end of the round, the dealer turns all his/her cards face up and announces the result.

Winning Hands

The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

Possible hands from the highest payouts to the lowest:

  • Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
  • Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
  • Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
  • Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
  • Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
  • Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
  • Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
  • Two Pairs is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
  • Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
  • High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

Game Outcomes

The dealer must have a pair or better to qualify.

The dealer's hand is compared to your hand:

  • If the dealer has a better hand, the ANTE, PLAY and BLIND bets and any side bets are lost.
  • If the player has a better hand, the ANTE and PLAY bets pay 1:1, and the BLIND bet is settled based on BLIND payout rules.
  • If you and the dealer tie, the ANTE, PLAY and BLIND bets are returned to you (“Push”).

If the dealer's hand does not qualify, the ANTE bet is returned to you (“Push”), and your hand is compared to the dealer’s hand to see if you are eligible to receive PLAY and BLIND payouts:

  • If your hand ranks higher than the dealer’s, your ANTE bet is returned to you (“Push”), and you receive PLAY and BLIND payouts according to payout tables.
  • If the dealer’s hand ranks higher than your hand, your ANTE bet is returned to you (“Push”), but you do not receive PLAY and BLIND payouts.
  • If your hand and the dealer’s hand are of the same rank, your ANTE, PLAY and BLIND bets are returned to you.

The TRIPS bet is settled after the dealer’s hand has been revealed. Your TRIPS payout is based on the rank of your best hand and the TRIPS payout table. The actual outcome of the game (whether you win or lose against the dealer) does not affect your TRIPS payout. You can win on your TRIPS bet whether or not you decide to PLAY or FOLD.

Payouts

BLIND

Hand Payout

Royal Flush 500:1

Straight Flush 50:1

Four of a Kind 10:1

Full House 3:1

Flush 1:5:1

Straight 1:1

Three of a Kind or less Push

TRIPS

Hand Payout

Royal Flush 50:1

Straight Flush 40:1

Four of a Kind 30:1

Full House 8:1 Flush 7:1

Straight 4:1

Three of a Kind 3:1

Ante bet payout is 1:1.

Play bet payout is 1:1.

Malfunction voids all pays and play.

Return to Player

The theoretical Return-To-Player assuming perfect play is:

  • Total main bet: 99.47%
  • Initial main bet: 97.82%
  • Trips bonus bet: 96.50%.

Place Bets

The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.

To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).

The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow).

Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table labelled Ante or with the side bet you desire (if applicable). Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.

The DOUBLE (2x) button allows to Double the bet up to the maximum limit.

You can double your bet only once.

The REPEAT button allows you to repeat all bets from the previous game round.

The UNDO button removes the last bet you placed.

You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light).

The TOTAL BET indicator displays the total amount of all bets placed in the current round.

Make a Decision

After your cards have been dealt, your card combination and the "MAKE YOUR DECISION" window will be displayed.

You must decide whether to PLAY 4x or PLAY 3x on your ANTE or to CHECK. If you choose to PLAY 4x or PLAY 3x, no additional decision options will be offered in the game round, and the appropriate chip value (ANTE 4x or ANTE 3x) will be placed in the PLAY bet spot. If you choose CHECK, additional decision options will be offered to you in the current game round. If you have not made a decision before decision time expires, your hand will be checked automatically. The betting-time indicator will display the message: AUTO CHECKED.

Three community cards (called the "Flop") are shown. If you choose CHECK in the previous step, you are given the option to PLAY 2x or to CHECK. If you choose PLAY 2x, no additional decision options will be offered to you in game round and the appropriate chip value (ANTE 2x) will be placed in the PLAY bet spot. If you choose CHECK, additional decision choices will be offered to you in the current game round. If you have not made a decision before decision time expires, your hand will be checked automatically. The betting-time indicator will display the message: AUTO CHECKED.

The last two community cards (called the "Turn" and the "River") are shown. If you choose CHECK in the previous step, you are given the option to PLAY 1x or to FOLD. If you choose PLAY 1x, the appropriate chip value is placed in the PLAY bet spot. If you choose FOLD, no PLAY bet will be placed and you will lose your ANTE and BLIND bets.

If decision time expires and you have not yet made a decision to PLAY 1x or FOLD, your hand will be folded automatically, and you will lose all your bets. The betting-time indicator will display the message: AUTO FOLDED.

Game Number

Each game round is identified by a unique GAME NUMBER.

This number reflects when the round began in terms of GMT by hour: minute: second. Please use this game number for reference (or take a screenshot of the game number) if you wish to contact Customer Service regarding a particular round.

Error Handling

If there is any error in the game, gambling system or game procedure, the game round will be temporarily paused while the dealer notifies the shift manager. You and other players will be notified via Chat, or by an on-screen pop-up message, that the issue is being investigated. If the manager can immediately resolve the error, the game round will continue as normal. If immediate resolution is not possible, the game round will be cancelled and initial bets will be refunded to all players who participated in the game round.

Live Caribbean Stud Poker Rules

The rules listed here are the standard game rules for Caribbean Stud Poker, however it is important to consult any specific rules that may exist for variants of the game. It is the responsibility of each player to verify their understanding of the rules of their chosen game prior to placing bets. Specific rules for each game are accessed by clicking on the ‘Help’  and ‘Paytable’ icons while the game is open.

Game Objective

Players are dealt five cards each and compete against the dealer who must have an Ace and a King or higher to qualify. Players must decide to raise or fold before the dealer’s complete hand is revealed.

The Progressive Jackpot, which offers both a top-level Progressive Jackpot prize of increasing value for a Royal Flush and a range of lower fixed prizes for even more enjoyment for hands from a Straight flush down to Three of a Kind.

Game Rules 

Caribbean Stud Poker is a variant of the popular Texas Hold'em poker. Caribbean Stud Poker differs from Texas Hold'em in that it is played against the house rather than against other players.

The aim of Caribbean Stud Poker is to beat the dealer's hand by getting the best possible five-card hand.

An unlimited number of players can play simultaneously at one Caribbean Stud Poker table. Each player can take only one seat at the table.

Caribbean Stud Poker is played with one standard 52-card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.

To start the game round, place your initial bet in the Ante spot. The dealer will deal five face up cards to you and one face up card plus four face down cards to himself/herself.

You must decide whether to CALL or FOLD. Choose CALL to continue the round by placing a Call bet equal to double your Ante. Choose FOLD to end the round, thereby forfeiting your Ante.

After you have made your decision, the dealer will reveal his/her four remaining cards.

To decide the winner, the highest-ranking hand that can be formed from your five cards is determined and compared with the dealer's hand.

Side Bets

5+1 BONUS

The 5+1 BONUS bet is an optional side bet. You win on your 5+1 BONUS bet when your five cards plus the dealer’s first face-up card can create a five-card poker hand of Three of a Kind or better.

At the start of a new game round, you will be given the option to place a 5+1 BONUS bet after you have placed an Ante bet that is equal to or greater than the minimum amount. After your Ante has been accepted, the 5+1 BONUS betting spot will be enabled and blink.

All bets must be placed before betting time expires. Once betting time has expired, the dealer will deal 5 face-up cards to the player and the first face-up card to the dealer.

You must then make a decision to CALL or FOLD, but this decision will not affect the outcome of your 5+1 BONUS bet.

At the end of the round, the dealer will turn all his/her cards face up and announce the result. 

Jackpot Bet

The jackpot bet is an optional side bet that allows you to win a share of the large progressive jackpot! The amount of the progressive jackpot grows steadily over time as more jackpot bets are placed by players at several different participating casinos. Eventually, the jackpot is hit when a player who has placed a jackpot bet at a participating table gets a Royal Flush.

All players who have placed a jackpot bet in the winning game round share the total amount of the progressive jackpot. The amount of your potential share of the progressive jackpot is thus based on all jackpot bets that have been placed by players at participating game tables in the current round.

The optional jackpot bet also allows you to win an additional prize of a fixed amount when you personally get a hand of Three of a Kind or better!

At the start of a new game round, place your optional jackpot bet in the circular field labelled "JACKPOT" after you have placed your ante bet and before betting time expires.

Once accepted, your jackpot bet will be added to the total amount of the progressive jackpot. Each participating player places the jackpot bet in the currency used at his/her casino, and the current amount of the progressive jackpot and your potential share of the progressive jackpot are displayed in your currency in the JACKPOT paytable. When you win a share of the progressive jackpot, you will be paid in your own currency.

The fixed prizes for getting a good hand (from Three of a Kind to a Straight Flush) are also displayed in your own currency.

Your decision to CALL or FOLD your hand does not affect your ability to win a share of the progressive jackpot in the game round.

If the game round is cancelled, your jackpot bet will be refunded along with your other bets. If you held a potential prize-winning hand according to the JACKPOT paytable in a cancelled game round, the decision to manually compensate you will be made by your game provider.

Winning Hands

The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

Possible hands from the highest payouts to the lowest:

  • Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
  • Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
  • Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
  • Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
  • Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
  • Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
  • Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
  • Two Pairs is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
  • Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
  • High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

Game Outcomes

The dealer must have at least an Ace plus a King or better card to qualify.

In other words, the lowest qualifying hand would be Ace, King, 4, 3, 2; and the highest non-qualifying hand would be Ace, Queen, Jack, 10, 9. If the dealer does not qualify, you win even money on your Ante and the Call bet is returned to you (push).

If the dealer qualifies and beats your hand, you lose both your Ante and Call bet.

If the dealer qualifies and your hand beats the dealer’s, you win even money on your Ante, and the Call bet pays according to the posted pay table.

If you and the dealer tie, both your Ante and Call bet are returned to you (push).

Payouts

CALL

Hand Payout

Royal Flush 100:1

Straight Flush 50:1

Four of a Kind 25:1

Full House 10:1

Flush 7:1

Straight 5:1

Three of a Kind 3:1

Two Pairs 2:1

One Pair or less 1:1

5+1 BONUS

Hand Payout

Royal Flush 1000:1

Straight Flush 200:1

Four of a Kind 100:1

Full House 20:1

Flush 15:1

Straight 10:1

Three of a Kind 7:1

JACKPOT

Hand Payout

Royal Flush 100% of Jackpot*

Straight Flush 2500

Four of a Kind 250

Full House 50

Flush 25

Straight 10

Three of a Kind 3

*The progressive jackpot, stated in your own currency, is the top prize shared among all players who have placed a jackpot bet in the winning game round. 

The prizes you can win individually for a hand of Three of a Kind or better (up to a Straight Flush) are indicated in your own currency. 

Ante bet payout is 1:1.

Malfunction voids all pays and play.

Return to Player

The optimal theoretical return-to-player percentage is 96.30%.

The optimal theoretical return-to-player percentage on total wager is 98.19%.

The optimal theoretical return-to-player percentage for 5+1 BONUS bet is 91.44%.

The optimal theoretical return-to-player percentage for JACKPOT bet is 81.84%.

Place Bets

The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.

To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).

The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow).

Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table labelled Ante or with the side bet you desire (if applicable). Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.

The DOUBLE (2x) button allows to Double the bet up to the maximum limit.

You can double your bet only once.

The REPEAT button allows you to repeat all bets from the previous game round. 

The UNDO button removes the last bet you placed.

You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light). 

The TOTAL BET indicator displays the total amount of all bets placed in the current round. 

Make a Decision

After your cards have been dealt, your card combination and the “MAKE YOUR DECISION” window will be displayed.

You must decide whether to CALL to continue the round or FOLD to end the round and forfeit your placed bets.

By clicking/tapping CALL you will continue to play the game and place the Call bet. The Call bet will be placed automatically on the Call bet spot. 

By clicking/tapping FOLD you will lose all bets placed, but you will still see the remainder of the game played out, but you will not participate in the game. You will need to wait until next game round to place your bets. 

If decision time has expired and you have not yet made a decision to CALL or FOLD, your hand will be automatically folded and you will lose all your bets. The betting-time indicator will display the message: AUTO FOLDED.

Game Number 

Each game round is identified by a unique GAME NUMBER.

This number reflects when the round began in terms of GMT by hour: minute: second. Please use this game number for reference (or take a screenshot of the game number) if you wish to contact Customer Service regarding a particular round.

Error Handling

If there is any error in the game, gambling system or game procedure, the game round will be temporarily paused while the dealer notifies the shift manager. You and other players will be notified via Chat, or by an on-screen pop-up message, that the issue is being investigated. If the manager can immediately resolve the error, the game round will continue as normal. If immediate resolution is not possible, the game round will be cancelled and initial bets will be refunded to all players who participated in the game round.

 

Live Roulette Rules

Game Objective

The objective in Roulette is to predict the number on which the ball will land by placing one or more bets that cover, or partly cover that particular number.

Game Play

A standard roulette wheel is divided into thirty-seven pockets with numbers 0-36. There are 18 red numbers, 18 black numbers and 1 green zero (0) digit.

Bets are placed on what is known as the ‘layout’ which includes both the standard betting grid and racetrack areas. Available bet spots are highlighted when selected while minimum and maximum bet amounts are indicated in the game screen.

Each player is responsible for the correct positioning of a valid chip combination on the layout in order to place his or her bet selection.

Bets shall only be deemed valid whereby they are placed before the dealer announces “No More Bets” or the system timer indicates that betting has closed, whichever may occur first.

The dealer shall spin the white ball in the opposite direction to that of the wheel’s rotation. At least three complete revolutions of the ball track are required for a spin to be deemed valid.

Each bet placed shall be settled in strict accordance with its position on the layout upon the roulette ball coming to rest in a pocket and as such then recognised by the system and dealer.

Upon the roulette ball coming to a full rest in a pocket, the dealer shall announce the winning number and a dolly placed on the respective numbered box on the layout.

Upon the dealer announcing the result of the round and the dolly being placed, all losing bets are collected and winning bets paid automatically by the system.

When the winning number is the green zero, all outside bets are lost.

Upon bets having been paid, a new betting period will commence and play recommence.

The standard Return to Player (RTP) for European Roulette is 97.3% although the individual RTP for each game is accessible via the in-game ‘Information’ or ‘Help’ button.

A system malfunction will result in any bets placed being declared void.

Bet Types

Many different types of bet are possible to place in Roulette with each type covering a certain range of numbers. Each bet type also has its own payout rate.

Standard bet types are divided into ‘Inside Bets’ and ‘Outside Bets’, although further betting options are common with use of the roulette racetrack on the layout.

Inside Bets

Bets placed within the grid area of the layout where the individual numbers are indicated, and including:

  • Straight-up Bets; wagers made on a single number, including Zero (0), by placing chips entirely within a numbered square.Standard table pays at odds of 35 to 1.
  • Split Bets; wagers made on two numbers by placing chips on the single line between those numbered squares. Standard table pays at odds of 17 to 1.
  • Row / Street Bets; wagers made on three numbers in a row by placing chips on the outer edge of a row. Standard table pays at odds of 11 to 1.
  • Corner / Square Bets; wagers made on four numbers that meet at a single corner by placing chips on the common corner between those numbered squares. Standard table pays at odds of 8 to 1.
  • Six Line / Double Street Bets; wagers made on six numbers that form two adjacent rows by placing chips on the outer corner of the grid between said rows. Standard table pays at odds of 5 to 1.
  • Trio Bets; wagers made on three numbers including the Zero (0) by placing chips on the common corner between said numbers. Standard table pays at odds of 11 to 1.
  • Basket / First Four Bets; wagers made on Zero (0) and numbers One (1), Two (2) & Three (3) by placing bets on the outer corners between 0-1 and 0-3. Standard table pays at odds of 8 to 1.

Outside Bets

Bets placed entirely within the boxes that are adjacent to the numbered grid area, and including:

  • Red / Black Bets; wagers made on either the eighteen red or eighteen black numbers. Standard table pays at odds of 1 to 1.
  • Eighteen Bets; wagers made on eighteen numbers, either 1-18 or 19-36. Standard table pays at odds of 1 to 1.
  • Even / Odd Bets; wagers made on either even or odd numbers. Standard table pays at odds of 1 to 1.
  • Dozen Bets; wagers made on either the first (1-12), second (13-24) or third (25-36) dozen numbers. Standard table pays at odds of 2 to 1.
  • Column Bets; wagers made on one of three vertical columns of numbers. Standard table pays at odds of 2 to 1.

Racetrack Bets

By using the roulette racetrack, bets on a series of numbers known as ‘Tiers’, ‘Orphelins’ and ‘Voisins’ may also be placed.

Tiers du Cylindre /Petit Series

This bet covers a total of twelve numbers on the side of the roulette wheel opposite to zero. Six chips are placed as follows:

  • 1 chip on the 5/8 split
  • 1 chip on the 10/11 split
  • 1 chip on the 13/16 split
  • 1 chip on the 23/24 split
  • 1 chip on the 27/30 split
  • 1 chip on the 33/36 split

Voisins du Zero / Grand Series

This bet covers a total of seventeen numbers on the side of the roulette wheel that contains zero. Nine chips are placed as follows:

  • 2 chips on the 0/2/3 street
  • 1 chip on the 4/7 split
  • 1 chip on the 12/15 split
  • 1 chip on the 18/21 split
  • 1 chip on the 19/22 split
  • 2 chips on the 25/26/28/29 corner
  • 1 chip on the 32/35 split

Orphelins a Cheval

This bet covers a total of eight numbers on the two segments of the roulette wheel. Five chips are placed as follows:

  • 1 chip on 1 (straight up)
  • 1 chip on the 6/9 split
  • 1 chip on the 14/17 split
  • 1 chip on the 17/20 split
  • 1 chip on the 31/34 split

Jeu Zero

This bet covers zero and the six numbers in closest proximity to it. Four chips are placed as follows:

  • 1 chip on the 0/3 split
  • 1 chip on the 12/15 split
  • 1 chip on 26 (straight up)
  • 1 chip on the 32/35 split

Neighbour Bets A neighbour bet covers a particular number as well as other numbers that lie in close proximity to it on the roulette wheel.

The rules listed here are the standard game rules for Live Roulette, however it is important to consult any specific rules that may exist for variants of the game. It is the responsibility of each player to verify their understanding of the rules of their chosen game prior to placing bets. Specific rules for each game are accessed by clicking on the ‘Help’ and ‘Paytable’ icons while the game is open.

Roulette Terms & Definitions

Ball - A small ball, standard white, which is used to indicate the winning number of each spin.

Ball Track - The outside rim of the wheel where the ball is first spun from.

Bottom Track - The inner area of the wheel where the ball falls into a pocket.

Column - A vertical arrangement of twelve numbered boxes on the layout grid.

Dolly - The device used by the dealer to mark the winning number after each spin.

Layout - The full table betting area upon which all bets are placed.

Pockets - The individual compartments in which the ball comes to rest.

Racetrack - An oval-shaped part of the layout where Tiers, Orphelins, Voisin and Neighbour bets are placed.

Row - A horizontal arrangement of three numbered boxes on the layout grid.

Spin - The action of releasing and concluding a single game round.

Table - The full roulette game area including both wheel and layout.

Wheel - the rotating circular device used to play the game.

Slot Rules

Each slot game is unique and we encourage our players to familiarise themselves with the rules of each particular game before they play.

The rules for each of our slot games are accessed via the Help or Paytable buttons within the game, either in fun or real-money mode.

Casino Game Rules

The rules for our Casino games are accessed by clicking on the Help or Paytable buttons while the game is open in either fun or real-money mode. See screenshot below. 

Games and Scratchcards

At LeoVegas, we provide many chance-based games such as Instant Win and Scratchcards whereby luck and not skill determines whether you win or lose. All such games use a Random Number Generator  (RNG) and are subject to their own particular Return to Player (RTP) ratio.

To ensure the integrity of our casino product and provide a quality gaming experience, each game has been assessed and approved by an independent testing authority, details of which can be found within the game description and details.

The particular rules for each of these games are found by selecting the Help or Paytable buttons while in play, including fun-mode. The minimum and maximum bet levels are unique between games while no game is available as a multiplayer option.

For a fair gaming experience, players are encouraged to familiarize themselves with these rules before committing to ‘real money play’.

Live Blackjack Rules

The rules listed here are the standard game rules for Live Blackjack, however it is important to consult any specific rules that may exist for variants of the game. It is the responsibility of each player to verify their understanding of the rules of their chosen game prior to placing bets. Specific rules for each game are accessed by clicking on the ‘Help’, ‘Information’ and/or ‘Paytable’ icons while the game is open.

Game Objective

The objective of LIVE BLACKJACK is to achieve a higher card count than the dealer, but without going over 21. The best hand is Blackjack – when the sum of values of the first two dealt cards is exactly 21 (an ace card + a face or ten card). You compete only against the dealer, not against other players.

  • Played with up to 8 decks.
  • Dealer always stands on 17.
  • Double Down on any 2 initial cards.
  • Split initial cards of equal value.
  • Only one Split per hand.
  • Single card to each Split Ace.
  • No Double Down after Split.
  • Insurance offered when dealer shows an Ace.
  • Blackjack pays 3 to 2.
  • Insurance pays 2 to 1.
  • Push game when hands tie.

Game Rules

The game is hosted by a dealer and allows up to 7 seated players.

The game is played with up to eight standard 52-card decks. Card values are as follows:

  • Cards from 2 to 10 are worth their face value.
  • Face cards (Jacks, Queens and Kings) are each worth 10.
  • Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes and Ace worth 11.

After the allotted betting time has expired, the dealer deals one card face up to each player. Dealing starts with the first player to the dealer’s left and continues clockwise, ending with the dealer. The dealer then deals a second card face up to each player and face down to himself. The value of your initial hand is displayed next to your cards.

Blackjack

If the value of your original two-card hand is exactly 21, you have Blackjack!

Insurance

If the dealer’s upcard is an Ace, you are given the option to purchase insurance to offset the risk that the dealer has blackjack – even when you have blackjack yourself. The amount of insurance is equal to one half of your main bet, and the insurance bet is settled separately from the bet on your hand. If the dealer does not have blackjack, the round continues. If the dealer has blackjack, but you do not, the dealer’s hand wins. If you and the dealer both have blackjack, the game ends in a push and your bet is returned. Note that when the dealer’s upcard is a ten or face card, you will be given no option to purchase insurance, and the dealer will not peak at his downcard to check for blackjack.

Double Down, Hit or Stand

When the dealer does not have blackjack upon checking his two initial cards, players are given the chance to improve the values of their hands in turn, as the dealer moves clockwise around the table.

If the value of your initial hand is not 21, you can decide to Double Down. In this case, you will double your bet and be dealt only one additional card to add to your hand. Alternatively, you can decide to Hit to be dealt an additional card to add to the value of your hand. You can hit more than once to receive additional cards before you decide to Stand once you are satisfied with the value of your hand.

Split

If your initial hand is a pair of cards of equal value, you can decide to Split the pair to make two separate hands, each with a separate bet equal to your main bet. After a second card is dealt to both your hands, you can improve the value of these two hands by using the hit option before you stand. However, if you split an initial pair of Aces, you will receive only one additional card per hand with no option to hit.

Outcome

If the sum of your hand exceeds 21, you bust and lose your bet on that hand.

When all players have taken their turns, the dealer reveals the value of his downcard. The dealer must hit on a hand of 16 or less and must stand on a hand of soft 17 or more.

You win when the value of your final hand is closer to 21 than the dealer’s or when the dealer busts. If the value of your hand is the same as the dealer’s, the game round ends in a push and your bet is returned.

Blackjack beats a hand of 21 comprised of three or more cards. Blackjack also beats a hand of 21 resulting from a split pair.

Side Bets

This Blackjack game includes optional side bets – Perfect Pairs and 21+3. You may place side bets in combination with your main blackjack bet. You have the chance to win on any side bet regardless of whether or not you later win on your blackjack bet.

Perfect Pairs

The Perfect Pairs bet gives you the chance to win if your first two cards comprise any pair – for example, two Queens, two Aces or two 3s. There are three types of pairs, each with a different payout:

  • Perfect Pair – same suit, e.g. two Aces of Spades.
  • Coloured Pair – different suits of the same colour, e.g. 2 of Diamonds + 2 of Hearts.
  • Mixed Pair – different suits, e.g. 10 of Hearts + 10 of Clubs.

21+3

The 21+3 bet gives you the chance to win if your first two cards plus the dealer’s upcard comprise any of the following winning combinations (similar to those in poker), each with a different payout:

  • Suited Trips – an identical triplet, e.g. 3 Queens of Hearts.
  • Straight Flush – in numerical sequence and same suit, e.g. 10, Jack and Queen of Diamonds.
  • Three of a Kind – same value but different suits, e.g. any 3 unmatching Kings.
  • Straight – in numerical sequence but different suits, e.g. 2 of Spades + 3 of Clubs + 4 of Hearts.
  • Flush – same suit, e.g. 2, 6 and 10 of Clubs.

Bet Behind

The Bet Behind feature allows you to bet on a hand dealt to another player. You will share the outcome of the other player’s hand. The payouts for Bet Behind wagers are the same as for ordinary bets.

You can use this feature whether or not you are seated at the table and intend to play your own hand. However, you cannot place a Bet Behind bet on your own hand.

Place a bet in any activated Bet Behind spot at another player’s seat while betting is open. Hover your cursor over any Bet Behind spot to view the total number of players who have placed a Bet Behind bet, including the sum of their combined wagers.

If you place a Bet Behind bet, and the player at that seat decides not to participate in the round, your bet will be refunded immediately.

The nickname displayed at each seat identifies the player who will make all decisions for that hand. You can, however, decide whether or not to place an insurance bet when the dealer’s upcard is an ace. You can also decide in advance whether or not to double your bet when the player you are betting behind opts to double down or split.

You can later alter these settings by clicking the Settings button and then selecting “BET BEHIND” tab. You may also untick “ALLOW OTHER PLAYERS TO BET BEHIND ME” if you wish to prohibit other players from betting behind you.

Payouts

  • Blackjack pays 3:2.
  • Winning hand pays 1:1.
  • If the dealer has blackjack, insurance pays 2:1.

Perfect Pairs

Perfect Pair 25:1

Coloured Pair 12:1

Mixed Pair 6:1

21+3

Suited Trips 100:1

Straight Flush 40:1

Three of a Kind 30:1

Straight 10:1

Flush 5:1

Please note that any malfunction voids the game round and all eventual payouts for the round.

Return to Player

The optimal theoretical payout percentage is:

  • Blackjack – 99.28%.
  • Perfect Pairs bet – 95.90%.
  • 21+3 bet – 96.30%.

Place Bets

The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.

To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).

The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow).

Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.

The DOUBLE (2x) button allows to Double the bet up to the maximum limit.

You can double your bet only once.

The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before first chip is placed.

The UNDO button removes the last bet you placed.

You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light).

The TOTAL BET indicator displays the total amount of all bets placed in the current round.

Make a Decision

As soon as you receive your first two cards, you can make an initial decision regarding your hand even before the dealer reaches you in turn. The decision options will be displayed at your seat, and only those currently available to you will be enabled.

When it is your turn, the dealer will act upon the initial decision you have made. If you have not already made a decision prior to your turn, the decision-making window will appear in the centre of your screen. The traffic light will inform you of the time remaining for you to make a decision.

The decision options are represented as follows:

  • HIT: Green button with the “+” sign.
  • STAND: Red button with the “-” sign.
  • DOUBLE DOWN: Yellow button with the “x2” sign.
  • SPLIT: Blue button with the opposing arrows.

If you do not make a play decision before time expires, your lack of response will be interpreted as a desire to stand on your current hand.

Game Number

Each game round is identified by a unique GAME NUMBER.

This number reflects when the round began in terms of GMT by hour: minute: second. Please use this game number for reference (or take a screenshot of the game number) if you wish to contact Customer Service regarding a particular round.

Error Handling

If there is any error in the game, gambling system or game procedure, the game round will be temporarily paused while the dealer notifies the shift manager. You and other players will be notified via Chat, or by an on-screen pop-up message, that the issue is being investigated. If the manager can immediately resolve the error, the game round will continue as normal. If immediate resolution is not possible, the game round will be cancelled and initial bets will be refunded to all players who participated in the game round.

Shuffling

Game-play continues until the cut card is dealt. Subsequently, the cards are shuffled by a dealer or a shuffler.

If a shuffle table is available, then two shoes with two sets of playing cards are used at the table. In this case, the dealer swaps the shoes, and the shuffle is performed by a shuffler at the shuffling table while the dealer continues to host the game round.

Live Baccarat Rules

The rules listed here are the standard game rules for Live Baccarat, however it is important to consult any specific rules that may exist for variants of the game. It is the responsibility of each player to verify their understanding of the rules of their chosen game prior to placing bets. Specific rules for each game are accessed by clicking on the ‘Help’ and ‘Paytable’ icons while the game is open.

Game Objective

The objective in LIVE BACCARAT is to predict whose hand will win by having the value closest to 9.

Game Rules

The game is hosted by a dealer and is played with eight standard 52-card decks. Card values are as follows:

  • Aces are the lowest cards and are worth 1 point each.
  • Cards from 2 to 9 are worth their numerical face values.
  • 10s and face cards (jacks, queens and kings) are each worth 0.

Only the numeric value of each card is relevant in the main Baccarat game; Each card's suit (hearts, spades, clubs or diamonds) is irrelevant.

Prior to each deal, you must place your bet on whether the Player or the Banker will win the round by having the hand with a value closest to 9. You also have the option to bet that the round will end in a Tie, which occurs when both the Player and Banker hold hands of equal value.

The dealer begins by dealing two cards each to the Player and to the Banker.

Two hands are dealt in Baccarat: one hand to the Player and one hand to the Banker.

If the Player and Banker hold hands of equal value, the round ends in a tie. The Tie bet wins, and bets on the Player and Banker push (are returned).

Each hand's value is calculated by dropping the tens digit in a hand otherwise worth 11 or more. For example, a 7 and a 9 is only worth 6 in Baccarat (because 16-10=6). Similarly, a face card plus a 9 will be worth 9.

If the Player or the Banker receives an initial two-card hand worth 8 or a 9 (a "natural" 8 or 9), no additional cards will be dealt to either hand.

If the Player and Banker receive initial two-card hands worth 0-7, the "Third Card Rule" is consulted to determine if a third card is to be dealt to either hand or both hands. The Player always goes first.

Player's Hand

Player's initial two-card hand

0-1-2-3-4-5 Player draws a third card.

6-7 Player stands.

8-9 (a "natural") No third card to either hand.

Player pays 1:1

Banker's Hand

 

D - Draw; S - Stand

Banker pays 1:0.95 (5% commission is charged)

If the Player's hand stands on a 6 or 7, then a Banker hand totalling 3, 4 or 5 must draw, while a Banker hand totalling 6 must stand.

Whoever gets the hand closest to a total of 9 wins.

Tie bet pays 8:1.

Side Bets

  • Player Pair - Pays if the first two cards dealt to the Player constitute a pair.
  • Banker Pair - Pays if the first two cards dealt to the Banker constitute a pair.
  • Perfect Pair - Pays 25:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to either the Banker or the Player. Pays 200:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to both the Banker and the Player.
  • Either - Pays 5:1 if the first two cards dealt to either the Banker or the Player are equal in value or the same in suit.
  • Player Bonus - Pays when the Player wins the round on a natural 8 or 9 or by at least four points.
  • Banker Bonus - Pays when the Banker wins the round on a natural 8 or 9 or by at least four points.

Player/Banker Bonus Payouts

Hand Combination Odds

  • Non-Natural hand wins by 9 points, 30:1
  • Non-Natural hand wins by 8 points, 10:1
  • Non-Natural hand wins by 7 points, 6:1
  • Non-Natural hand wins by 6 points, 4:1
  • Non-Natural hand wins by 5 points, 2:1
  • Non-Natural hand wins by 4 points, 1:1
  • Natural win, 1:1
  • Natural tie, Push

Please note that any malfunction voids the game round and all eventual payouts for the round. Bets will be returned.

Return to Player

The optimal theoretical return-to-player percentage for Live Baccarat is 98.94%.

The following table displays the return-to-player percentage on the different optional side bets.

Side Bet Return to Player

Banker Pair 89.64%

Player Pair 89.64%

Perfect Pair 91.95%

Either Pair 86.29%

Player Bonus 97.35%

Banker Bonus 90.63%

Place Bets

The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.

To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).

The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow).

Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.
The DOUBLE (2x) button allows to Double the bet up to the maximum limit.
You can double your bet only once.

The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before first chip is placed.

The UNDO button removes the last bet you placed.

You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light).

The TOTAL BET indicator displays the total amount of all bets placed in the current round.

Game Number

Each game round is identified by a unique GAME NUMBER.
This number reflects when the round began in terms of GMT by hour: minute: second. Please use this game number for reference (or take a screenshot of the game number) if you wish to contact Customer Service regarding a particular round.

Error Handling

If there is any error in the game, gambling system or game procedure, the game round will be temporarily paused while the dealer notifies the shift manager. You and other players will be notified via Chat, or by an on-screen pop-up message, that the issue is being investigated. If the manager can immediately resolve the error, the game round will continue as normal. If immediate resolution is not possible, the game round will be cancelled and initial bets will be refunded to all players who participated in the game round.

Shuffling

If there is any error in the game, gambling system or game procedure, the game round will be temporarily paused while the dealer notifies the shift manager. You and other players will be notified via Chat, or by an on-screen pop-up message, that the issue is being investigated. If the manager can immediately resolve the error, the game round will continue as normal. If immediate resolution is not possible, the game round will be cancelled and initial bets will be refunded to all players who participated in the game round.

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LeoVegas Gaming Ltd is a company registered in accordance with Maltese Law with registration no C59314, Registered office: LeoVegas Gaming Ltd., Level 7, The Plaza Business Centre, Bisazza Street, SLM 1640, Sliema, Malta. LeoVegas Gaming Ltd is licensed and regulated by the Malta Gaming Authority and holds the following licences - MGA/CL1/882/2013 and MGA/CL1/883/2013 issued on the 6th December 2013, and MGA/CL1/1035/2014, MGA/CL1/1036/2014, MGA/CL1/1037/2014, MGA/CL1/1038/2014, and MGA/CL1/1116/2015 issued on the 10th December 2015, MGA/CL2/1156/2015 issued on the 14th April 2016, MGA/CL1/1126/2015 issued on the 23rd December 2016, and MGA/CL1/1115/2015 issued on the 18th January 2017.LeoVegas.com is operated by LeoVegas Gaming Ltd. in the UK under casino license from the Gambling Commission - UK Licence Number: 000-039198-R-319450-007 (originally issued November 1st 2014) and a Betting licence from the Gambling Commission - UK Licence Number: 000-039198-R-319450-007 (originally issued April 29th 2016).

LeoVegas has a remote bookmaker’s licence in Ireland awarded by the Revenue Commissioners, licence reference number 1012453, issued on 25th January 2017.
LeoVegas Gaming Ltd. is operating under casino licence number 15-1660384 issued on the 3rd October 2016 by the Danish Gambling Authority (spillemyndigheden.dk/), who keeps the operation of gambling services under supervision. LeoVegas Gaming Ltd. also holds a betting licence numbered 17-0700928 in Denmark issued on 29th June 2017 by the Danish Gambling Authority.
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